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	<title>Buried Without Ceremony &#187; communication</title>
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	<link>http://buriedwithoutceremony.com</link>
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		<title>Kickstarter: Managing Expectations and Evaluating Goals</title>
		<link>http://buriedwithoutceremony.com/kickstarter-best-practices/</link>
		<comments>http://buriedwithoutceremony.com/kickstarter-best-practices/#comments</comments>
		<pubDate>Sat, 24 Mar 2012 01:34:56 +0000</pubDate>
		<dc:creator>mcdaldno</dc:creator>
				<category><![CDATA[Design Diary]]></category>
		<category><![CDATA[communication]]></category>
		<category><![CDATA[goals]]></category>
		<category><![CDATA[IndieGoGo]]></category>
		<category><![CDATA[kickstarter]]></category>
		<category><![CDATA[monsterhearts]]></category>
		<category><![CDATA[presenting]]></category>
		<category><![CDATA[publishing]]></category>

		<guid isPermaLink="false">http://buriedwithoutceremony.com/?p=1081</guid>
		<description><![CDATA[Kickstarter. I&#8217;m crazy excited about this platform (and IndieGoGo, a similar service that allows people to start a project from anywhere in the world, not just the US). I&#8217;m excited partially because of how this transforms the DIY community, and partially how this opens up new possibilities for publishing and enterprise. Crowd-funding is neat. It&#8217;s [...]]]></description>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Feral</title>
		<link>http://buriedwithoutceremony.com/feral/</link>
		<comments>http://buriedwithoutceremony.com/feral/#comments</comments>
		<pubDate>Mon, 14 Feb 2011 23:17:56 +0000</pubDate>
		<dc:creator>mcdaldno</dc:creator>
				<category><![CDATA[Design Diary]]></category>
		<category><![CDATA[Promotion]]></category>
		<category><![CDATA[communication]]></category>
		<category><![CDATA[editing]]></category>
		<category><![CDATA[monsterhearts]]></category>
		<category><![CDATA[story games]]></category>

		<guid isPermaLink="false">http://buriedwithoutceremony.com/?p=616</guid>
		<description><![CDATA[I&#8217;m writing the new draft of Monsterhearts right now. I just finished sketching out a skeleton for the document, in Scrivener. I&#8217;m now working on the introduction. I&#8217;ve decided that I want a &#8220;what is a story game&#8221; section at the front. So I put a few sentences to paper, without thinking very critically about [...]]]></description>
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		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Self Evaluation</title>
		<link>http://buriedwithoutceremony.com/self-evaluation/</link>
		<comments>http://buriedwithoutceremony.com/self-evaluation/#comments</comments>
		<pubDate>Sat, 12 Jun 2010 16:38:43 +0000</pubDate>
		<dc:creator>mcdaldno</dc:creator>
				<category><![CDATA[Housekeeping]]></category>
		<category><![CDATA[communication]]></category>
		<category><![CDATA[evaluating]]></category>
		<category><![CDATA[goals]]></category>
		<category><![CDATA[starting over]]></category>

		<guid isPermaLink="false">http://buriedwithoutceremony.com/?p=292</guid>
		<description><![CDATA[[Soul-searching post edited and replaced with decision-making post.] Alright, on this, the 15th of June, I&#8217;ve verified my desire to keep blogging. Thanks for the comments, Willem &#38; Joe &#38; d7. I&#8217;ve also restored all of my previous posts. Though, I scrapped their previous categories and tags, and rebuilt those components from scratch. Because if [...]]]></description>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Reporting Back: Game Design In 48 Minutes</title>
		<link>http://buriedwithoutceremony.com/reporting-back-game-design-in-48-minutes/</link>
		<comments>http://buriedwithoutceremony.com/reporting-back-game-design-in-48-minutes/#comments</comments>
		<pubDate>Mon, 05 Oct 2009 14:39:49 +0000</pubDate>
		<dc:creator>mcdaldno</dc:creator>
				<category><![CDATA[Design Diary]]></category>
		<category><![CDATA[communication]]></category>
		<category><![CDATA[goals]]></category>
		<category><![CDATA[presenting]]></category>
		<category><![CDATA[publishing]]></category>
		<category><![CDATA[story games]]></category>
		<category><![CDATA[system]]></category>

		<guid isPermaLink="false">http://buriedwithoutceremony.com/?p=163</guid>
		<description><![CDATA[This Saturday, I ran a game design panel with Brad Murray, one of the authors of Diaspora. We were surprised and delighted to fill every chair in the room. Granted, there were 15 chairs in the room. I&#8217;d like to share my outline and discuss how the conversation unfolded, because I think it worked really [...]]]></description>
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		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>This Particular Darkness.</title>
		<link>http://buriedwithoutceremony.com/this-particular-darkness/</link>
		<comments>http://buriedwithoutceremony.com/this-particular-darkness/#comments</comments>
		<pubDate>Wed, 16 Sep 2009 15:17:35 +0000</pubDate>
		<dc:creator>mcdaldno</dc:creator>
				<category><![CDATA[Telling Stories Together]]></category>
		<category><![CDATA[communication]]></category>
		<category><![CDATA[experience]]></category>
		<category><![CDATA[folk]]></category>
		<category><![CDATA[goals]]></category>
		<category><![CDATA[interpreting]]></category>
		<category><![CDATA[listening]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[punk]]></category>

		<guid isPermaLink="false">http://buriedwithoutceremony.com/?p=147</guid>
		<description><![CDATA[&#8220;I got a hundred years of down home running through my blood.&#8221; -Alabama Let&#8217;s pretend, for a second, that every type/genre of music can be reduced to a question about life, the universe and intentionality. For the moment, we&#8217;ll just treat this as a game, an exercise. I think rap music could be paraphrased as &#8220;How [...]]]></description>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Soft Play.</title>
		<link>http://buriedwithoutceremony.com/soft-play/</link>
		<comments>http://buriedwithoutceremony.com/soft-play/#comments</comments>
		<pubDate>Wed, 15 Jul 2009 20:07:31 +0000</pubDate>
		<dc:creator>mcdaldno</dc:creator>
				<category><![CDATA[Telling Stories Together]]></category>
		<category><![CDATA[communication]]></category>
		<category><![CDATA[hard and soft]]></category>
		<category><![CDATA[perfect]]></category>
		<category><![CDATA[ribbon drive]]></category>
		<category><![CDATA[story games]]></category>
		<category><![CDATA[storytelling]]></category>
		<category><![CDATA[styles of play]]></category>

		<guid isPermaLink="false">http://buriedwithoutceremony.wordpress.com/?p=90</guid>
		<description><![CDATA[I&#8217;m back! Summer has been going well. Ribbon Drive is nearing publication. My garden is doing fairly well. And I got back from Go Play alright. Go Play helped me realize something about my play preferences &#8211; a shift I&#8217;ve made in the past two years. We sometimes talk about this mode of play that [...]]]></description>
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		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>No.</title>
		<link>http://buriedwithoutceremony.com/no/</link>
		<comments>http://buriedwithoutceremony.com/no/#comments</comments>
		<pubDate>Fri, 29 May 2009 16:04:16 +0000</pubDate>
		<dc:creator>mcdaldno</dc:creator>
				<category><![CDATA[Telling Stories Together]]></category>
		<category><![CDATA[blocking]]></category>
		<category><![CDATA[communication]]></category>
		<category><![CDATA[criticism]]></category>
		<category><![CDATA[interpreting]]></category>
		<category><![CDATA[story games]]></category>
		<category><![CDATA[storytelling]]></category>

		<guid isPermaLink="false">http://buriedwithoutceremony.wordpress.com/?p=79</guid>
		<description><![CDATA[There&#8217;s a common adage in the world of story games, introduced through the text of Vincent Baker&#8217;s Dogs in the Vineyard: Say yes or roll the dice. Follow the link to read his words on the subject, and then meet me back here. Vincent&#8217;s writing assumes two things: that conflict produces meaningful story, and that [...]]]></description>
		<wfw:commentRss>http://buriedwithoutceremony.com/no/feed/</wfw:commentRss>
		<slash:comments>21</slash:comments>
		</item>
		<item>
		<title>Hunting Rabbits (Shh…)</title>
		<link>http://buriedwithoutceremony.com/hunting-rabbits-shh/</link>
		<comments>http://buriedwithoutceremony.com/hunting-rabbits-shh/#comments</comments>
		<pubDate>Tue, 19 May 2009 22:09:25 +0000</pubDate>
		<dc:creator>mcdaldno</dc:creator>
				<category><![CDATA[Promotion]]></category>
		<category><![CDATA[Telling Stories Together]]></category>
		<category><![CDATA[communication]]></category>
		<category><![CDATA[goals]]></category>
		<category><![CDATA[listening]]></category>
		<category><![CDATA[nonviolent communication]]></category>
		<category><![CDATA[ribbon drive]]></category>
		<category><![CDATA[silence]]></category>

		<guid isPermaLink="false">http://buriedwithoutceremony.wordpress.com/?p=65</guid>
		<description><![CDATA[I&#8217;m currently working on a story game called Ribbon Drive. It&#8217;s taken my heart by storm, and I&#8217;m really excited about its upcoming release. Ribbon Drive is a game where you tell a story about a road trip, and all the meaning and contemplation that pours out of it. It&#8217;s a game about letting go on the [...]]]></description>
		<wfw:commentRss>http://buriedwithoutceremony.com/hunting-rabbits-shh/feed/</wfw:commentRss>
		<slash:comments>11</slash:comments>
		</item>
		<item>
		<title>Discord, Discourse and Meaningless Interactions</title>
		<link>http://buriedwithoutceremony.com/discord-discourse-and-meaningless-interactions/</link>
		<comments>http://buriedwithoutceremony.com/discord-discourse-and-meaningless-interactions/#comments</comments>
		<pubDate>Mon, 11 May 2009 18:26:18 +0000</pubDate>
		<dc:creator>mcdaldno</dc:creator>
				<category><![CDATA[Telling Stories Together]]></category>
		<category><![CDATA[chaos]]></category>
		<category><![CDATA[communication]]></category>
		<category><![CDATA[discord]]></category>
		<category><![CDATA[meaning]]></category>
		<category><![CDATA[moshing]]></category>
		<category><![CDATA[music]]></category>

		<guid isPermaLink="false">http://buriedwithoutceremony.wordpress.com/?p=31</guid>
		<description><![CDATA[I go hurtling forward, and for a second there it must seem like I&#8217;m going to hit him, because in a flash he&#8217;s got both of his hands wrapped around my neck. Panic floods my vision; we make eye contact. His grip loosens and he slowly pulls his hands back. We communicate as much with [...]]]></description>
		<wfw:commentRss>http://buriedwithoutceremony.com/discord-discourse-and-meaningless-interactions/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
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