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	<title>Buried Without Ceremony &#187; communication</title>
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	<link>http://buriedwithoutceremony.com</link>
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		<title>Feral</title>
		<link>http://buriedwithoutceremony.com/feral/</link>
		<comments>http://buriedwithoutceremony.com/feral/#comments</comments>
		<pubDate>Mon, 14 Feb 2011 23:17:56 +0000</pubDate>
		<dc:creator>mcdaldno</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Design Diary]]></category>
		<category><![CDATA[Promotion]]></category>
		<category><![CDATA[communication]]></category>
		<category><![CDATA[editing]]></category>
		<category><![CDATA[monsterhearts]]></category>
		<category><![CDATA[story games]]></category>

		<guid isPermaLink="false">http://buriedwithoutceremony.com/?p=616</guid>
		<description><![CDATA[I&#8217;m writing the new draft of Monsterhearts right now. I just finished sketching out a skeleton for the document, in Scrivener. I&#8217;m now working on the introduction. I&#8217;ve decided that ...]]></description>
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		<slash:comments>5</slash:comments>
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		<title>Self Evaluation</title>
		<link>http://buriedwithoutceremony.com/self-evaluation/</link>
		<comments>http://buriedwithoutceremony.com/self-evaluation/#comments</comments>
		<pubDate>Sat, 12 Jun 2010 16:38:43 +0000</pubDate>
		<dc:creator>mcdaldno</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Housekeeping]]></category>
		<category><![CDATA[communication]]></category>
		<category><![CDATA[evaluating]]></category>
		<category><![CDATA[goals]]></category>
		<category><![CDATA[starting over]]></category>

		<guid isPermaLink="false">http://buriedwithoutceremony.com/?p=292</guid>
		<description><![CDATA[[Soul-searching post edited and replaced with decision-making post.] Alright, on this, the 15th of June, I&#8217;ve verified my desire to keep blogging. Thanks for the comments, Willem &#38; Joe &#38; ...]]></description>
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		<slash:comments>3</slash:comments>
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		<title>Reporting Back: Game Design In 48 Minutes</title>
		<link>http://buriedwithoutceremony.com/reporting-back-game-design-in-48-minutes/</link>
		<comments>http://buriedwithoutceremony.com/reporting-back-game-design-in-48-minutes/#comments</comments>
		<pubDate>Mon, 05 Oct 2009 14:39:49 +0000</pubDate>
		<dc:creator>mcdaldno</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Design Diary]]></category>
		<category><![CDATA[communication]]></category>
		<category><![CDATA[goals]]></category>
		<category><![CDATA[presenting]]></category>
		<category><![CDATA[publishing]]></category>
		<category><![CDATA[story games]]></category>
		<category><![CDATA[system]]></category>

		<guid isPermaLink="false">http://buriedwithoutceremony.com/?p=163</guid>
		<description><![CDATA[This Saturday, I ran a game design panel with Brad Murray, one of the authors of Diaspora. We were surprised and delighted to fill every chair in the room. Granted, ...]]></description>
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		<slash:comments>5</slash:comments>
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		<item>
		<title>This Particular Darkness.</title>
		<link>http://buriedwithoutceremony.com/this-particular-darkness/</link>
		<comments>http://buriedwithoutceremony.com/this-particular-darkness/#comments</comments>
		<pubDate>Wed, 16 Sep 2009 15:17:35 +0000</pubDate>
		<dc:creator>mcdaldno</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Telling Stories Together]]></category>
		<category><![CDATA[communication]]></category>
		<category><![CDATA[experience]]></category>
		<category><![CDATA[folk]]></category>
		<category><![CDATA[goals]]></category>
		<category><![CDATA[interpreting]]></category>
		<category><![CDATA[listening]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[punk]]></category>

		<guid isPermaLink="false">http://buriedwithoutceremony.com/?p=147</guid>
		<description><![CDATA[&#8220;I got a hundred years of down home running through my blood.&#8221; -Alabama Let&#8217;s pretend, for a second, that every type/genre of music can be reduced to a question about ...]]></description>
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		<slash:comments>3</slash:comments>
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		<title>Soft Play.</title>
		<link>http://buriedwithoutceremony.com/soft-play/</link>
		<comments>http://buriedwithoutceremony.com/soft-play/#comments</comments>
		<pubDate>Wed, 15 Jul 2009 20:07:31 +0000</pubDate>
		<dc:creator>mcdaldno</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Telling Stories Together]]></category>
		<category><![CDATA[communication]]></category>
		<category><![CDATA[hard and soft]]></category>
		<category><![CDATA[perfect]]></category>
		<category><![CDATA[ribbon drive]]></category>
		<category><![CDATA[story games]]></category>
		<category><![CDATA[storytelling]]></category>
		<category><![CDATA[styles of play]]></category>

		<guid isPermaLink="false">http://buriedwithoutceremony.wordpress.com/?p=90</guid>
		<description><![CDATA[I&#8217;m back! Summer has been going well. Ribbon Drive is nearing publication. My garden is doing fairly well. And I got back from Go Play alright. Go Play helped me ...]]></description>
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		<slash:comments>7</slash:comments>
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		<title>No.</title>
		<link>http://buriedwithoutceremony.com/no/</link>
		<comments>http://buriedwithoutceremony.com/no/#comments</comments>
		<pubDate>Fri, 29 May 2009 16:04:16 +0000</pubDate>
		<dc:creator>mcdaldno</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Telling Stories Together]]></category>
		<category><![CDATA[blocking]]></category>
		<category><![CDATA[communication]]></category>
		<category><![CDATA[criticism]]></category>
		<category><![CDATA[interpreting]]></category>
		<category><![CDATA[story games]]></category>
		<category><![CDATA[storytelling]]></category>

		<guid isPermaLink="false">http://buriedwithoutceremony.wordpress.com/?p=79</guid>
		<description><![CDATA[There&#8217;s a common adage in the world of story games, introduced through the text of Vincent Baker&#8217;s Dogs in the Vineyard: Say yes or roll the dice. Follow the link ...]]></description>
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		<slash:comments>21</slash:comments>
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		<item>
		<title>Hunting Rabbits (Shh…)</title>
		<link>http://buriedwithoutceremony.com/hunting-rabbits-shh/</link>
		<comments>http://buriedwithoutceremony.com/hunting-rabbits-shh/#comments</comments>
		<pubDate>Tue, 19 May 2009 22:09:25 +0000</pubDate>
		<dc:creator>mcdaldno</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Promotion]]></category>
		<category><![CDATA[Telling Stories Together]]></category>
		<category><![CDATA[communication]]></category>
		<category><![CDATA[goals]]></category>
		<category><![CDATA[listening]]></category>
		<category><![CDATA[nonviolent communication]]></category>
		<category><![CDATA[ribbon drive]]></category>
		<category><![CDATA[silence]]></category>

		<guid isPermaLink="false">http://buriedwithoutceremony.wordpress.com/?p=65</guid>
		<description><![CDATA[I&#8217;m currently working on a story game called Ribbon Drive. It&#8217;s taken my heart by storm, and I&#8217;m really excited about its upcoming release. Ribbon Drive is a game where you ...]]></description>
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		<slash:comments>11</slash:comments>
		</item>
		<item>
		<title>Discord, Discourse and Meaningless Interactions</title>
		<link>http://buriedwithoutceremony.com/discord-discourse-and-meaningless-interactions/</link>
		<comments>http://buriedwithoutceremony.com/discord-discourse-and-meaningless-interactions/#comments</comments>
		<pubDate>Mon, 11 May 2009 18:26:18 +0000</pubDate>
		<dc:creator>mcdaldno</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Telling Stories Together]]></category>
		<category><![CDATA[chaos]]></category>
		<category><![CDATA[communication]]></category>
		<category><![CDATA[discord]]></category>
		<category><![CDATA[meaning]]></category>
		<category><![CDATA[moshing]]></category>
		<category><![CDATA[music]]></category>

		<guid isPermaLink="false">http://buriedwithoutceremony.wordpress.com/?p=31</guid>
		<description><![CDATA[I go hurtling forward, and for a second there it must seem like I&#8217;m going to hit him, because in a flash he&#8217;s got both of his hands wrapped around ...]]></description>
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		<slash:comments>8</slash:comments>
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