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Tag Archives: storytelling
What are story games? And why?
Let this post act as a primer, for anyone who’s interested in story games. Too few people know what story games are. There is a huge wealth of amazing, creative, social people in the world. People I’d love to play games … Continue reading →
Posted in Telling Stories Together
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Tagged creativity, game design, imagining, joy, play, story games, storytelling, system
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4 Comments
How To Resolve Intense, Interpersonal Situations in Ribbon Drive
Graham Walmsley recently hosted a game of Ribbon Drive and his group encountered an interesting situation – two characters were locked in intense struggle, and the players didn’t know how to resolve this tense situation. To really zoom in on … Continue reading →
Posted in Promotion, Telling Stories Together
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Tagged conflict, imagining, interpreting, ribbon drive, scenes, sockets, story games, storytelling
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4 Comments
Plugging in Scenes and System
I swore that I would never do this. That I would never make a story games theory post. But this feels different, and somehow allowable. I’m going to explore some theory, tie it directly into play techniques, and offer some … Continue reading →
Posted in Telling Stories Together
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Tagged discord, goals, scenes, sockets, story games, storytelling, styles of play, system
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10 Comments
How to yell a poem & tell a game.
I like poetry. I especially like performance poetry. But sometimes it feels like we’re playing to format (*) and not to content. I’ve often gone to poetry slams and seen good poems put down by bad poems that are delivered … Continue reading →
Posted in Telling Stories Together
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Tagged hard and soft, meaning, poetry, rushing, story games, storytelling
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2 Comments
Soft Play.
I’m back! Summer has been going well. Ribbon Drive is nearing publication. My garden is doing fairly well. And I got back from Go Play alright. Go Play helped me realize something about my play preferences – a shift I’ve … Continue reading →
Posted in Telling Stories Together
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Tagged communication, hard and soft, perfect, ribbon drive, story games, storytelling, styles of play
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7 Comments
No.
There’s a common adage in the world of story games, introduced through the text of Vincent Baker’s Dogs in the Vineyard: Say yes or roll the dice. Follow the link to read his words on the subject, and then meet … Continue reading →
Posted in Telling Stories Together
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Tagged blocking, communication, criticism, interpreting, story games, storytelling
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21 Comments
Trust, criticism and traipsing
As far as I can tell, there are two types of creative criticism. The first is preference. To look at a situation and say, “I would like this more if X.” The second is approval. To look at a situation and … Continue reading →
Posted in Telling Stories Together
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Tagged creativity, criticism, editing, nonviolent communication, storytelling
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20 Comments
Imaginary Funerals
A look at what story games mean to me. Continue reading →
Posted in Telling Stories Together
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Tagged experience, imagining, story games, storytelling
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16 Comments
Setting new priorities
I want a place to explore a few things. They are all rooted in making the most of experience, they are all tied into shared narrative, they are all about living more intentionally, and they are all underused arts in our society. Continue reading →
Posted in Housekeeping, Telling Stories Together
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Tagged goals, nonviolent communication, poetry, rewilding, story games, storytelling, theatre of the oppressed
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5 Comments