Little Games


This page contains links out to a number of little games: some hacks, some in playtesting, some little & beautiful. Enjoy them and hit me up with feedback.

 

Vulture City is a card-drafting and skirmishing game about the gangs of a post-apocalyptic city. It's tactical and vicious. As of today (April 10 2012), it's now available for public playtesting.

Teen Witch is a beautiful little experiment in immersion and sensuality. You pretend to be a teenage girl who is a witch, and you make that pretending as real as possible. This was originally an entry into the Solitaire Game Design Challenge.

Deserting Paradise is a game originally submitted to Game Chef 2010. It's about a group of punks who dabbled in the occult, unlocked the secret to immortality, and were subsequently forced into hiding. Some cool ideas and fun action here!

 

A streamlined, generic take on Apocalypse World. The idea here is that a group of people could sit down with a weird idea and be playing in half an hour, tops. Character creation is preceded by game customization, which means each Simple World game is grounded in different ideas and principles.

So, I wrote this game called Perfect Unrevised. And Richard Garfield wrote this game called Magic: the Gathering, which got so popular that it produced a million expansion sets. In 2010/2011, one of those expansion sets was New Phyrexia. I got so excited that I made a hack of my game for playing a setting of Richard's game.

Keep It Sunny: a game about douchebag bar-owners and all of their big schemes. This is a fan product for It's Always Sunny in Philadelphia.



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